Flight from the Robots
A downloadable adventure for Windows and Linux
A sci-fi Point & Click adventure.
It's the year 2154. The climate catastrophe has happened. Life on earth has become too hot, so humanity has had to move underground. The robots have become autonomous and sentient. All work for humans is exclusively provided by the robots' anonymous organization “Cinorq”. The few human rebels that exist don't stand a chance against the robot's superiority.
Meet Ian, a human that is actively collaborating with the robots and helping them to increase their technological advantage. Very shortly, he's going to change his mind about the robots being on his side. And a tomato incident is going to play an important role.
Ian needs your help.
Without your determined struggle, Ian won't get out of his plight. Can you help him?
Interface
- Click on things with the right mouse button to examine them, i.e., to scrutinize them. You do need this mouse button.
- Click on things with the left mouse button to interact with them, e.g., to pick them up. (Ian can drop whatever he's holding onto the table in front.)
There's a "hamburger" button in the top-left corner; use this for loading or saving game states or quitting the game.
Status | In development |
Platforms | Windows, Linux |
Author | Peter G. Bouillon |
Genre | Adventure, Puzzle |
Made with | Adventure Game Studio |
Tags | Difficult, DRM Free, Escape Game, Male protagonist, Point & Click, Sci-fi, Short |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Purchase
In order to download this adventure you must purchase it at or above the minimum price of $3.33 USD. You will get access to the following files:
Development log
- New chapter added!Jul 26, 2022
- New game version publishedSep 23, 2021
Comments
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Contains spoilers: Read this when you're stuck at the get-go...
First thing for Ian is to keep the police out, and so he must stop the door from being opened. So lock the door? (Ian can examine, i.e., right-click the door lock and find out that locking the door won't stop the police.) So perhaps stop the door handle from being depressed. That would block the door, too. But how?
The cabinet that is directly next to the door might fit the ticket (right-click on the cabinet to examine it). Yes, it does fit snugly under the door handle, but (left-click on the cabinet to interact with it, i.e. move it) the cabinet doesn't budge.
Why is moving the cabinet so hard? Let's open the cabinet and find out. (There's a foot switch on the cabinet shutter, interact with it.) Ah, it's full of crates. (Right-click on one of the crates to examine it). They are heavy cartridges and so seem to weigh the cabinet down. (At this point, it's important that Ian has examined the cabinet so that Ian knows that it's is the right size to block the door handle.) (Left-click on a cartridge, and Ian will move the cartridges out of the way.)
Right, so now the cabinet is empty, so let's move it. (Left-click on the cabinet). Oops, it still doesn't move? What's wrong? Let's look carefully in and around the cabinet to see whether we spot the problem. Ah, there are screws in the back panel of the cabinet -- it seems to be screwed to the wall! (Right-click on one of the screws). Yes, it is.
So we'll need a screwdriver or something in order to get the screws out. That's going to be hard, a screwdriver is nowhere to be seen. Are there any receptacles or nooks that might contain one? Or is it covered? We'd need to look around and right-click (examine) the promising spots (note that the cursor changes whenever hovering over something you can look at or interact with, so there are hints for this search).
Hm. There is a receptacle that Ian is very interested in looking in (when examining it), but it's closed. And Ian knows what is needed to open it ... perhaps the search above has already uprooted something appropriate to open it ... or we might need to continue searching ...